We're making this change to ensure that things don’t get too out of hand at the top end of the spectrum. That hasn't been a major problem just yet, but once the Tomb of Sargeras raid opens and the maximum item level from drops increases, everyone’s going to get a LOT stronger in a hurry, which will quickly compound the issue. When we increased the overall difficulty of Mythic+ dungeons in 7.2, we didn't fully account for the increase in power that players would get from their new Artifact Traits. Specifically, the amount of health and damage that enemy creatures get from each additional difficulty level is increasing from 8% health and damage to 10% per keystone level. This build also has a tweak to Mythic Keystone difficulty. We’d like to get some testing and feedback, so please let us know what you think! We’ve turned on the Darkmoon Faire for this week as there’s a new band in town! The concert event starts every hour on the half hour. Once the PTR is up (or shortly thereafter), you should be able to find the new Legendaries on Flaskataur in Dalaran if you’d like to give them a try. We’re also continuing to iterate on Tier 20 set bonuses, and have added several new Legendary items in this build. Arms Warriors in particular have a lot of updates and revisions, and both Marksmanship and Beast Mastery Hunters have several changes to their Honor Talents. Hi everyone! There’s a few things to call out for this PTR update:įirst, we’re continuing iteration on 7.2.5 class changes, and this build has some pretty substantial changes for a couple of specs.